
TRELLIS 2 is Microsoft's image-to-3D model — a research-frontier approach that turns a single image into a textured mesh with PBR materials. It is the pick when you want a genuinely different reconstruction method rather than another commercial generator, and Sculpty runs it so you do not have to deploy it.
| Feature | ||
|---|---|---|
| Text to 3D | ✓ | — |
| Image to 3D | ✓ | ✓ |
| Multi-view to 3D | ✓ | — |
| Multiple AI engines | ✓ | — |
| PBR textures | ✓ | ✓ |
| AI retexturing | ✓ | — |
| Remesh / retopology | ✓ | — |
| Photoreal render studio | ✓ | — |
| Explorable 3D worlds | ✓ | — |
| GLB, STL, OBJ export | ✓ | ✓ |
| Free format converters | ✓ | — |
| Browser 3D viewer | ✓ | — |
| Order a 3D print | ✓ | — |
| Public API | — | ◐ |
| Auto-rigging / animation | — | — |
| Free plan or trial | ✓ | ◐ |
TRELLIS 2 does not publish a self-serve price. Sculpty's plans as of 2026-07-26.
Every engine answers the same prompt box. When one misreads what you asked for, switching costs a dropdown instead of another subscription.
It is a research model rather than a product, and its reconstruction method differs from the commercial generators — which means it sometimes succeeds on images they struggle with. That is the entire argument for having more than one engine available.
No. It is image-to-3D only. Use Meshy, Tripo, Rodin or Hunyuan3D for text prompts in Sculpty.
TRELLIS 2 facts checked on 2026-07-26.
TRELLIS 2 runs natively inside Sculpty — no separate account, no API key. Generate, texture, remesh and render in one place.
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