Free converter

Convert PLY to GLB for the web.

Drop a .ply below and download a compact .glb ready for web viewers, AR and game engines — with the scan's vertex colors carried along. The conversion runs locally in your browser; your scan is never uploaded.

Drop your PLY file here
or click to browse — converted in your browser, never uploaded
.ply

Converted locally · never uploaded · no signup

Why this tool

Free, private, in the browser.

Scans, publishable

GLB is what <model-viewer>, three.js, e-commerce viewers and AR runtimes load natively — one small binary from your scan.

Vertex colors preserved

glTF supports per-vertex color, so a colored photogrammetry scan keeps its look — unlike a conversion to STL or OBJ.

Local and private

Scan data converts in browser memory. Faces, products, prototypes — nothing is uploaded.

How it works

Three steps, no setup.

01
Drop your PLY

Drag the .ply in and check the scan in the live preview.

02
Convert to GLB

The mesh — vertex colors included — is re-encoded as binary glTF 2.0.

03
Embed anywhere

Use the .glb in a web page, portfolio, engine or AR experience.

From scanner output to shareable model

A PLY straight out of a photogrammetry tool is easy to process but hard to share — browsers don't load it and most people don't have MeshLab installed. GLB flips that: one compact binary that renders in any modern web viewer, drops into <model-viewer> on a product page, and imports into Unity, Unreal and Blender. This converter is the shortest path from capture to shareable.

Color: vertex colors vs textures

Scans color their meshes per vertex; game assets use texture images. glTF supports both, and this conversion preserves the per-vertex color your PLY carries. For very dense scans that's visually equivalent to a texture. If you later want a true textured, optimized asset, retopologize and bake in Blender — or generate PBR textures with Sculpty's texturing studio.

Questions

Answered, plainly.

Is the PLY to GLB converter free?+

Yes — free and unlimited, with no signup and no watermark.

Does my scan get uploaded?+

No. The conversion happens entirely in your browser — scan data never touches a server.

Are the scan's colors kept?+

Yes — per-vertex colors in the PLY carry into the GLB, since glTF supports vertex colors natively.

Can I put the GLB in AR?+

Yes. GLB is the standard for Android Scene Viewer and web AR frameworks; for iOS Quick Look you'd additionally convert to USDZ in a separate tool.

My PLY is a point cloud — will it work?+

The converter needs a triangulated mesh. Reconstruct a surface from the points first (e.g. Poisson reconstruction in MeshLab), then convert the meshed result.

More free tools
GLB to PLY ConverterPLY to STL ConverterGLB / glTF ViewerAll free tools →
Sculpty studio

Don't have a model yet? Generate one.

Type a prompt, get a textured 3D model in about a minute — then download it as GLB, STL, OBJ, FBX or USDZ.

Generate a model from text →