Sloyd takes a different route from every diffusion-based generator in this list: it is procedural first, with AI layered on top. That means assets arrive with optimised topology, automatic UVs and levels of detail, in real time — the technical hygiene game engines actually need, which AI generation usually gets wrong.
Diffusion generators can produce almost anything and are unreliable about how; procedural systems produce a narrower range and are completely reliable about how. For a studio filling a level with props that must hit a polygon budget and unwrap cleanly, Sloyd's determinism is worth more than open-ended creativity. For concept work, one-off hero assets and anything that has to look like a specific idea in someone's head, the diffusion engines in Sculpty will get closer.
| Feature | Sloyd | |
|---|---|---|
| Text to 3D | ✓ | ✓ |
| Image to 3D | ✓ | ✓ |
| Multi-view to 3D | ✓ | — |
| Multiple AI engines | ✓ | — |
| PBR textures | ✓ | ✓ |
| AI retexturing | ✓ | ◐ |
| Remesh / retopology | ✓ | ✓ |
| Photoreal render studio | ✓ | — |
| Explorable 3D worlds | ✓ | — |
| GLB, STL, OBJ export | ✓ | ✓ |
| Free format converters | ✓ | — |
| Browser 3D viewer | ✓ | ◐ |
| Order a 3D print | ✓ | ◐ |
| Public API | — | ✓ |
| Auto-rigging / animation | — | — |
| Free plan or trial | ✓ | ✓ |
Pricing as published on 2026-07-26. Check both vendors for current plans.
Both, and the order matters: the geometry is procedural, with AI driving the parameters. That is why the output has clean topology, UVs and LODs, and why it is bounded by the object types the system models.
There is a free Starter plan; Plus is $11/month billed yearly or $15/month monthly, and Pro is $50/month, with Studio and Enterprise quoted separately.
Sloyd facts checked on 2026-07-26.
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